Setting up a fixed turboprop engine governor 25 Aug A fixed turboprop engine comes with different governors than the free turboprop engine.
Understanding Cockpit Prefill 27 Jan An explanation of why using cockpit pre-fill benefits framerate.
#X plane 11 aircraft maker how to#
Airplane Parameterized Light Guide 3 Apr This document provides a detailed description of the parameterized lights available in OBJ files for the use on aircraft.īest Practices for Creating 3-d Virtual Cockpits in X-Plane 10 1 Apr This article describes how to create a 3-d cockpit using all of the most modern techniques, while ignoring older legacy features that are only in the sim for backward compatibility. This is useful for improving performance in large, complex aircraft. Plane Maker ManualĬhecklist for Updating Aircraft for X-Plane 11 15 Mar This article covers the major areas aircraft developers should review when updating aircraft to be compatible with X-Plane Using Object-Kill Datarefs to Improve Framerate 10 Nov Describes how to use datarefs to disable features in a custom aircraft model. The new remote gyro system with the option to slave the gyro to the fluxgate is explained, along with all the datarefs and commands that you will need. Vacuum gyro limitations and caging 29 Aug X-Plane simulates vacuum, electric-driven and solid-state attitude indicators. Plane Maker 10 v Creating a Panel in Plane Maker 16 Dec This tutorial will walk through the creation of an aircraft panel for the basic plane built in the "Creating a Basic Aircraft in Plane Maker" tutorial.